Showing Tonight: Mindhunters Incident Download] [key Serial]
- preczocacipho
- Sep 11, 2019
- 10 min read
Updated: Mar 28, 2020
About This Game After falling asleep in the cinema, you wake up in a movie you've seen so many times before. Use your detective skills to solve the mystery of the missing film crew and finish the movie. There are strange sound waves that appear to be keeping everyone trapped in this cryptic world. Maybe these sound waves are your way out! Explore the diverse world of Shutterville, inspired by horror B-movies.More than 80 game scenes21 mini gamesNew silhouette matching modeOriginal soundtrack 7aa9394dea Title: Showing Tonight: Mindhunters IncidentGenre: Adventure, CasualDeveloper:phime studio LLCPublisher:phime studio LLCRelease Date: 12 Nov, 2015 Showing Tonight: Mindhunters Incident Download] [key Serial] showing tonight mindhunters incident walkthrough. showing tonight mindhunters incident part 4. showing tonight mindhunters incident komplettlösung. showing tonight mindhunters incident wine bottles. showing tonight mindhunters incident walkthrough part 3. showing tonight mindhunters incident walkthrough part 5. showing tonight mindhunters incident solution. showing tonight mindhunters incident walkthrough part 1. showing tonight mindhunters incident strategy guide. showing tonight mindhunters incident walkthrough part 2. walkthrough for showing tonight mindhunters incident. showing tonight mindhunters incident walkthrough part 4. showing tonight mindhunters incident steam. showing tonight mindhunters incident walkthrough chess game. walk through showing tonight mindhunters incident. showing tonight mindhunters incident download. showing tonight mindhunters incident forum. showing tonight mindhunters incident youtube. showing tonight mindhunters incident. showing tonight mindhunters incident safe I am a huge HOG fan but this game was not a very good one. It was the first time I actually requested a refund for a hog game. The voice overs are terrible and the graphics are pixelated on wide screen. Also for me it's just not a fun game with a good story line. I don't recommend this game despite the other flood of positive reviews but try it for yourself and see if you want to take the chance. I did give it a fair half hour gameplay to see if it would get better but by part two I could not take anymore.. Showing Tonight: Mindhunters Incident is an interesting game in some good and some bad ways. I personally did not enjoy the game much at all, and while it had its moments, the overall package didn’t grab me. First big thing: this isn’t really a hidden object game. I was quite disappointed with that and the gameplay in general. The story was also weak.The game’s story centers around Nate who goes to see a movie he’s apparently seen numerous times, except this time he gets sucked into the movie! The story plays out that he’s saving the actors from some villain, but if he was sucked into the movie, wouldn’t he just experience scenes from the movie? Nothing is really explained well, if at all- just something about mind frequencies and mind hunters...in the end it all boils down to aliens.If the disjointed story wasn’t bad enough, the game itself is not fun. There are only three scenes in the main part of the game and two in the bonus chapter, which just reuse two of the same hidden object scenes. The rest of the game consists of mini-games and ponderous “silhouette matching“ tasks. In some instances, you must find a barely-hidden object then do the silhouette matching, and other times you have to do the matching just to use an object. Basically you’re given an object and have to turn it in different directions to make it fit the shadow. This is unique, I will give it that and some people may really like this part but I did not and found it very frustrating. I would not have minded these as much if they didn’t take up a bulk of the gameplay.The game is also a bit buggy, at one point I wanted to exit the game to eat dinner and I kept clicking the Menu button for 10 minutes with no response, until the game let me eat. Another issue was expert mode, there is no hint button whatsoever, even if you’re stuck at a puzzle and just want to give up on it you can’t. If you need help trying to figure out where to go next, there is none. There is an official guide, thankfully, but sometimes I use the hint button just to be pointed in the right direction. The other two modes allow you a hint button but if you want the expert achievement you have to put up with this.If you don’t mind the silhouette matching then I say buy this on sale, maybe. But the weak story, sub-par voice acting and frustrating gameplay all rank this as a “no” in my book, if you want a good hidden object game that’s not trying to reinvent the wheel then look elsewhere. I commend the developers for trying something different, however, and I hope to see more games from the studio.Lunar Productions[lunarproductions.tumblr.com]. OH MY GOD I HATE THIS GAME! Now that I have that out of the way. I've never been more\u2665\u2665\u2665\u2665\u2665\u2665\u2665\u2665off to have to play a bonus chapter then this game. OK. Pros. Hackney B movie storyline. It makes sense considering the plot. Puzzles. Lots of Puzzles. Puzzles you won't find in another HOG game. Fiendishly difficult puzzles. The cons. Glitchs. Lots of emm. You clicked on that section and it closed out. If you come back you might be able to click on it again. There will be nothing there of course. You'll just waste your time thinking you missed something. The clicking on the thing basic gameplay of any of these types of games is a little wonky. So be prepared for that. Crap map. Only shows the basic areas. NOT the parts of them. Not a huge hassel but a bit annoying. Lastly. THE #@R$@#@#$ PUZZLES. Some of them are really good and make sense. SOME. Others? Well I hope you like randomly clicking on things with other things cause that's what your doing for half this game. Need to get rid of a wall? Welp I better use my @#%$@#$@#$ Pirana on a stick to get rid of it. I couldn't make that up if I tried. It would almost be a good game if it wern't for the glitches and puzzles. Also it's not really a HOG. It more puzzles then HOG honestly. I honestly wish this was better but it's not. DO NOT BUY. If you get it for free or in a bundle, fine. But don't get this game for itself. It's not worth it.. Showing Tonight: Mindhunter’s Incident, developed by Phime Studio, is a point-and-click, adventure puzzle game with a hint of Hidden Object scenarios. After first viewing the trailer, screen shots and the store page summary, I came in with some high expectations. I was hoping for a fun, creepy adventure in my very own B-Horror film. Instead, what I got was a gimmicky puzzle system, horribly rendered cut scenes, an unexplained, unfulfilled and poorly-told story, and a complete lack of Hidden Object sections. You play as Nate, an avid movie-goer who’s become somewhat obsessed with a new film, “Someone Ate My Clapper.” In fact, he’s seen it so many times that the clerk knows his name, and hands him the ticket without needing to ask. Once in the theatre, Nate falls asleep. He awakes just moments later, but not in his local cinema. Rather, he finds himself inside the movie. With the help of Gabriella, a character in the film, Nate must… actually; I can’t really explain the rest of this story. Because everything from here on out makes no sense. Nothing is explained, nothing is clarified, and nothing is elaborated upon. You’re either running about, completing random objectives without rhyme or reason, or you’re struggling to fathom how some of these puzzles made any sense.But first, I want to start with some positive notes regarding Mindhunter’s Incident. The art work is fairly well done. It’s got the detail, depth and color to really shine. The game’s concept is also great. It may lose its charm a few minutes in, but I really like the idea of getting sucked into a movie and solving its mysteries. Also, some of the puzzles are decent and fun. Not all of them, but some.Sadly, that’s all I found enjoyable about Mindhunter’s incident. And it’s a real shame, too, since I had such high expectations. But as far as cons go, there are plenty. Something I really must address is the Hidden Object sections. There are only three of them in this game. Three Hidden Object sections. That’s it. I thought I had missed some along the way, but that wasn’t the case. The game was so lazy that it repeated all three of them in the final stage. Did they not have the time to make more than three? Seriously?Instead, you get a multitude of these “silhouette puzzles.” They’re simple, rotate certain objects to fit a certain position, and that’s it. These were a nice surprise at first, but it isn’t long before they start cropping up everywhere. There must be at least twenty of these, and they all follow the same formula. Why would the devs devote so much time to these repetitive puzzles, rather than implement more Hidden Object sections? It just baffles me.Voice acting is awful, but I can’t necessarily call that a con. The game does take place in a B-Horror movie, after all. Honestly, I thought the bad acting was a welcomed addition. What I didn’t find welcoming, however, were the cutscenes. They’re all horribly rendered and look like crap compared to everything else. Not only that, but they’re accompanied by some of the worst animation I’ve seen in a long time. Characters heads bounce around in a laughable manner, everyone’s movement is awkward and stilted, and don’t get me started on the lip syncing. It just looks bad, end of story.Some of these puzzles are alright, but most boil down to finding an item, walking to a certain location, using that item, and then venturing out to do it all over again. They aren’t rewarding, nor are they fun. And that’s the key word, here. “Fun.” Mindhunter’s Incident just wasn’t fun. Instead, it was frustrating, tear-jerking-ly boring, and confusing. There are so many great point and click adventure games on Steam, and this most certainly is not one of them.. Extremely cheesy, but that trashiness has it's charm, it's a kind of a Wisseau good-bad game, with occasional well made self-reflective joke.. The game is quite a ride so far, and it doesn't reveal all at once. At the beginning you are not sure what you are doing, but it turns out it fits the very premise of the story.The music is atmospheric, not intrusive, and it blends nicely. The puzzles are interesting, and not so typical for this genre. Overall, very interesting game, and I recommend it.. This game was a little too glitchy for me. Some puzzles would get completely stuck and would not work properly unless I rebooted the game. In one case an object in a scene was invisible until I restarted. And, even though I played the game three times to make sure, one achievement which should have been unlocked never was.. Showing Tonight: Mindhunter\u2019s Incident, developed by Phime Studio, is a point-and-click, adventure puzzle game with a hint of Hidden Object scenarios. After first viewing the trailer, screen shots and the store page summary, I came in with some high expectations. I was hoping for a fun, creepy adventure in my very own B-Horror film. Instead, what I got was a gimmicky puzzle system, horribly rendered cut scenes, an unexplained, unfulfilled and poorly-told story, and a complete lack of Hidden Object sections. You play as Nate, an avid movie-goer who\u2019s become somewhat obsessed with a new film, \u201cSomeone Ate My Clapper.\u201d In fact, he\u2019s seen it so many times that the clerk knows his name, and hands him the ticket without needing to ask. Once in the theatre, Nate falls asleep. He awakes just moments later, but not in his local cinema. Rather, he finds himself inside the movie. With the help of Gabriella, a character in the film, Nate must\u2026 actually; I can\u2019t really explain the rest of this story. Because everything from here on out makes no sense. Nothing is explained, nothing is clarified, and nothing is elaborated upon. You\u2019re either running about, completing random objectives without rhyme or reason, or you\u2019re struggling to fathom how some of these puzzles made any sense.But first, I want to start with some positive notes regarding Mindhunter\u2019s Incident. The art work is fairly well done. It\u2019s got the detail, depth and color to really shine. The game\u2019s concept is also great. It may lose its charm a few minutes in, but I really like the idea of getting sucked into a movie and solving its mysteries. Also, some of the puzzles are decent and fun. Not all of them, but some.Sadly, that\u2019s all I found enjoyable about Mindhunter\u2019s incident. And it\u2019s a real shame, too, since I had such high expectations. But as far as cons go, there are plenty. Something I really must address is the Hidden Object sections. There are only three of them in this game. Three Hidden Object sections. That\u2019s it. I thought I had missed some along the way, but that wasn\u2019t the case. The game was so lazy that it repeated all three of them in the final stage. Did they not have the time to make more than three? Seriously?Instead, you get a multitude of these \u201csilhouette puzzles.\u201d They\u2019re simple, rotate certain objects to fit a certain position, and that\u2019s it. These were a nice surprise at first, but it isn\u2019t long before they start cropping up everywhere. There must be at least twenty of these, and they all follow the same formula. Why would the devs devote so much time to these repetitive puzzles, rather than implement more Hidden Object sections? It just baffles me.Voice acting is awful, but I can\u2019t necessarily call that a con. The game does take place in a B-Horror movie, after all. Honestly, I thought the bad acting was a welcomed addition. What I didn\u2019t find welcoming, however, were the cutscenes. They\u2019re all horribly rendered and look like crap compared to everything else. Not only that, but they\u2019re accompanied by some of the worst animation I\u2019ve seen in a long time. Characters heads bounce around in a laughable manner, everyone\u2019s movement is awkward and stilted, and don\u2019t get me started on the lip syncing. It just looks bad, end of story.Some of these puzzles are alright, but most boil down to finding an item, walking to a certain location, using that item, and then venturing out to do it all over again. They aren\u2019t rewarding, nor are they fun. And that\u2019s the key word, here. \u201cFun.\u201d Mindhunter\u2019s Incident just wasn\u2019t fun. Instead, it was frustrating, tear-jerking-ly boring, and confusing. There are so many great point and click adventure games on Steam, and this most certainly is not one of them.
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